My “Sort-of Review” of “America’s Army: Proving Grounds” on NBF

For various reasons, I was asked time and time again to take a look at “America’s Army: Proving Grounds,” the latest game in the America’s Army franchise that not terribly long ago went into it’s open beta status.  The game, however, left a lot to be desired.  In fact,  it had a flaw which I personally found so grievous that I refused to actually play any more of the game and award it an actual review score, and thus, instead, I had to give it a rating of “N/A,” which I have never done before.

Since I did this for Nerdy But Flirty, I will not reproduce the text of the review here, but instead direct you to where you can read it on their site:

[Sort-of Review] America’s Army: Proving Grounds by Allahweh

Jessica Brown

Retro Games and Technology Editor. She'll beat pretty much every Mega Man game without breaking a sweat.

2 Comments

  1. I personally don’t approve of the AA series in general mainly because (as far as I know) it’s made to specifically get teens to want to join the Army, but it does a really poor job of putting itself as a game or an informational military experience, as it dodges a lot of large questions that are usually asked before joining the military.

    1. I agree with you, Joan. I am actually a Captain in our U.S. military, and so I know this is the exact purpose of the game, and based on my real experiences with real-world military matters, I know that what is presented in the game is false and misleading. I also dislike how this latest game uses cel-shaded graphics, giving it a cartoonish, comic book feel to it, which makes the game feel a bit like it is making light of war and killing. I don’t approve of that in the least bit. With our Army considerably over quota (we have about 110% of the allotment we should have), we don’t NEED new recruits, and I really think this is a very poor way to accrue them anyway.