Death Squared, a cooperative puzzle game where user-controlled bots attempt to reach separate exits without accidentally killing each other, will put friendships and problem-solving skills to the test on Xbox One and PC early 2017.
In Death Squared, bots must escape a laboratory without unwittingly triggering traps and sending a companion to the scrapyard in the sky. Both characters must reach their respective portals to complete a stage.
Solving Death Squared’s cunning puzzles means dodging hazards like hidden floor spikes, holocubes which shove bots off ledges and lasers capable of frying any bot of a different color. A keen eye isn’t always enough; if a teammate moves without warning, the decision could cost them a friend and all progress on the stage as traps are triggered by specific actions. Caution and strong communication are key to survival.
Death Squared offers single, two or four players mode, but the experience is at its best in multiplayer. Two bots can be split between two controllers or a duo can be put in the hands of one person, with each bot mapped to a separate joystick on the controller. Four-player opens a whole new set of levels, designed for a larger group and chaos.
After playing the demo at both PAX West and ID@Xbox, Death Squared is definitely one to look out for. These living blocks are a treat to control and the puzzles become more and more complex as the stages progress. On the flip of a dime it can go from a friendly co-op to friendly sabotage as success at times can lay in the hands of a single block moving at exactly the right time into exactly the right position. With over 50 playable stages, Death Squared is perfect for game night.