Game Review – Kirby: Planet Robobot
Last week, when I was working on the review of Kirby Epic Yarn, I have beaten the newest Kirby game called Kirby Planet Robobot. So, I thought, why not review it. Two Kirby reviews in a row, why not? This game is the 14th main installment in the Kirby series. It’s based on the engine of the previous Kirby game on 3DS called Kirby Triple Deluxe. A game I’m planning to review soon too. In any case, I’m getting off topic. Time to dive into this high-tech Kirby game and let’s see what it’s made off. And as usual, feel free to leave a comment with your opinions on this game and/or the content of this article.
No different planet
In this game, Kirby’s home planet gets attacked robots. In contrast to the title of this game, Kirby doesn’t travel to a different planet.
In this entry, the story is a bit disappointing. I’m not saying it’s badly written. It’s badly paced. Apart from the opening scene and some dialogue in some boss fights, the actual story opens up right at the final boss of the game. This is a huge let down in my eyes. Since it feels absent and felt forced into the game. So, there was a lot of missed potential with this game!
Also, you will miss some jokes if you aren’t familiar with the Kirby games. If you don’t know who is who in the Kirby series… Well, some dialogue before the boss fights won’t make a lot of sense.
This game consists out of 6 worlds. Yes, only 6 worlds. Well, six and a half. Since there is a world 7, but that’s the world for the final boss fight. This game is very short in my opinion. I was able to beat this game in under a week. While the Kirby games are known for being easy platformers that kids can get into, this game provided almost no challenge. Also, normally a Kirby game has 7,5 – 8 worlds. I feel that some content is cut here.
The challenge came from trying to collect all the tech cubes. While some are pretty well hidden, others are in plain sight and easy to grab. And when you grab one or two cubes in each level, you are able to get to the final boss.
Speaking of which, I found it quite annoying you were unable to see how many cubes you had to collect in order to open the boss door. You were able to see it when you were right in front of it.
The gameplay in this game is quite similar to Kirby Triple Deluxe with a few changes. Instead of the Super Nova Kirby, you have a Tech Kirby. Kirby that rides a huge enemy robot. In some levels, there is another style of gameplay. When Tech Kirby acquires the Jet power-up, you can fly away and play a sort of side-scrolling shooters. These levels were the most fun in my eyes.
Potential
Like I said previously, the gameplay is quite similar to Kirby Triple Deluxe. So, that means that this game has quite similar controls.
I liked the controls of that game, so I found no issues with the controls of this game. Well, no major issues.
I found the copy ability of Tech Kirby quite annoying to use. You had to stand a certain distance in order for you to copy their ability. That’s the biggest issue I had to with the controls.
Another issue I had with this game is when you sucked up two enemies from which you can copy the ability. In almost every previous Kirby game you got a random power. That random power could also be a different one than the ones you inhaled. In this game, that doesn’t happen. From what I have seen, this game picks the first enemy you inhaled.
The visual presentation of this game is amazing. In this game, you play on Kirby’s home planet that’s invaded by robotic creatures. So, you get a planet where technology is slowly creeping in. And the presentation shows that nicely.
The animation in this game is high quality as well. Not only the animation of the enemies, bosses and everything in the foreground. The animation on the background visuals makes the world come alive and feels real.
Tech Cubes
The soundtrack of this game is amazing. With familiar and new tracks, this soundtrack is one I might add to my library.
The sound design is amazing as well. Because I played most of this game on the train to work, I played this game with headphones on. And it helped to pull me into this game.
The UI is quite well designed in my opinion. I have only one minor nitpick. That’s that there is a useless button on the touch screen. That is: “Drop ability.” Since the X-button does the same thing. You use the other buttons anyways, so why tap the button on the touch screen?
Another minor issue is the steps you need to take in order to return to the mode selection screen. When you are in a level, you have to press start 3 times before you are back. A simple pause menu might have solved this.
The mini-games in this game is a mixed bag. Don’t get me wrong, they are fun to play, but there is so much missed potential. Both of them are quite short and can be beaten in a half hour. I hope that they expand on the mini-games like they did with the ones of Kirby Triple Deluxe.
Something I’m on the edge about is the stickers. You can collect them throughout your adventure. And you can collect each sticker twice. When you collect a sticker in a level, you don’t know which one it is. It will get revealed after you have beaten the level. You can also stick them on Tech Kirby’s robot. So, those sides change in cutscenes. This is a real nice idea. But it’s all for show. There is no gain to it. There are some people who like that.
After you have beaten this game, you get similar rewards than in Kirby Triple Deluxe. You can run through a remixed version of the Kirby with Mecha Knight and you open up an arena.
The arena is just a boss rush mode. I got bored of it rather quickly. But I loved the Mecha Knight mode. Since it provides a bit more challenge to the gameplay.
The two new copy abilities in this game are doctor and ESP. While I found them fun to use, I didn’t use them during boss fights. Since I found them difficult to control in tight situations and didn’t fit my playstyle at all.
In any case, I have said everything I wanted to say about this game. So, it’s time to wrap this review up and head to the conclusion of this review.
Conclusion
The good
+ The Tech Kirby was fun to play with.
+ Amazing presentation.
+ Fun mini-games.
+ Great soundtrack and sound design!
The bad:
-Some repetition in the levels.
-Way too short. Both the main campaign and the mini-games.
-Stickers are underused.
-Tech Cubes and opening the boss door…
-Lacks some minor polish in the UI and controls.
Final Verdict
This game is fun to play and provides some quality entertainment but it’s isn’t the best game I have played all year. I have played a better Kirby game on the 3DS, called Kirby Triple Deluxe.
This game is fun in short bursts. It’s perfect when you are on the bus or waiting for something.
There is a lot of missed potential with this game in my eyes. There could have been a lot more to this game. I could expand on this, but the start of these final thoughts have explained it all pretty well.
In any case, I hope you enjoyed reading this as much as I enjoy writing this. I hope to welcome you in another article but until then, take care and have a great rest of your day! Take care~!
I have just finished this one and I am about to sit down and write my review on it. I must say I feel the same. I felt this game did not do enough to justify its existence as it does not shake things up significantly when compared to the excellent Triple Deluxe.
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And you summed it up pretty perfectly. This game could have been so much more.